We Are Fantastic architects
We Are Fantastic Architects: The Were Glitch Project is a pixel-art RPG about four architects building a castle in the sky for their mysterious client, the Witch. Little do they know they've been at this job for longer than it seems…
We Are Fantastic Architects: The Were Glitch Project (WAFA) is a project created over two 3-month periods by Broom Cupboard Studios, the independent studio residency I created, directed and funded over 2018-2019. The premise of the game is based off of a cartoon series pitch that I initially created with Xing back in 2016, and Xing pitched that we create a game out of it as a Broom Cupboard project!
Play the demo of the game online here: https://broomcupboard.itch.io/wafa
Team:
Bridget Schiffler, Narrative Lead & Studio Director
Xing Guo, Project Lead
Theo Chin
Erin Caswell
Amanda Cook
Amanda Nelson
Duration:
6 Months
Responsibilities:
Narrative Design | Studio Director | Writing | Dialogue Implementation | Code | Pixel Art and Animation
Tools:
Unity | Photoshop | Google Docs | Dialogue System
Links:
Play the Demo | Watch a Let’s Play